Game Design

Hard at work – Work in Progress

Man it’s hard, writing a Game Design Doc, when you’re trying to put down what you have in your head but are hoping to make enough sense that the reader will understand it.
Fair enough some will say I should have enough experience with writing that way, especially when counting my Novel, but I still find More >

Game Design Doc + Happy New Year

As some of you may know, from following me on Twitter, I’m currently writing a Game Design Document. Nope unforunetly it’s nothing big just a small ICA but as you can see a section on the right has been opened, entilted; “Engauge Your Enemies”
And before you ask/say, yes that’s not how you spell “engage” (meaning, More >

Better late than never

Hey guys and gals,
As you may of noticed I’ve given the whole site a bit of a general make over with some new features, mostly to help you guys advertise me ;D, but you should also see a bit of new content up amongst the site as well as a few slight page changes (more More >

What's Up With: Short Games

Two games have really annoyed me today, Wanted: Weapons Of Fate and RE5.
I got both these games for my birthday, with Wanted just yesterday, and I’ve almost completed RE5 and completed Wanted yesterday… WTF…
Sure both games are enjoyable, graphically appealing and have loads of replay value but COME ON! I buy games for entertainment that More >

Story generator

After reading my friend, Chris Walter’s new blog post where he decuss’ abit more about the gameplay of an idea of this, and briefly mentions coming up with a story/characters which promoted me to, and willingly, be the first to argue that story doesn’t make a game but the gameplay does, however I would also More >