Chair - Low Poly
A simple prop chair kept to 200 tris, used a opacity map to help create the spoke in the middle.
Fire Extinguisher - Low Poly
An instering prop to make, although making the top caused quite a bit of a headache. Saying that though the handle was quite easy.
Grenade - Low Poly
Kept to a budget of 200 tris, although I dislike it as it’s not detailed enough for me.
Fire Extinguisher In Glass Case
A prop created for Free Roam Entertainment's indie dev game; The Hunted: Paroxysm.
Conference Table
Working at a company during a 5 week work placement, I was asked to create a number of objects to present a 1:1 scale 3D model of prototype hardware demonstrating their Multi-touch, Multi-User software.
Coffee Table
Working at a company during a 5 week work placement, I was asked to create a number of objects to present a 1:1 scale 3D model of prototype hardware demonstrating their Multi-touch, Multi-User software.
RE: Coffee Table
Pleased with my work, the company decided to give me a little free-range and allowed me to design one of the products, I decided to redesign the Coffee Table with this new look because I was a little disappointed with the standard look and felt this would better represent the technology under the table.
The Wall
Working at a company during a 5 week work placement, I was asked to create a number of objects to present a 1:1 scale 3D model of prototype hardware demonstrating their Multi-touch, Multi-User software.
Workstation
Working at a company during a 5 week work placement, I was asked to create a number of objects to present a 1:1 scale 3D model of prototype hardware demonstrating their Multi-touch, Multi-User software.


